Thievery

Thievery allows you to find out information about your enemies, steal resources, or kill their military and wizards. Performing thievery operations usually requires 3% Stealth per operation. Each day you gain 3% Stealth. If you reach less than 5% Stealth, you won't be able to perform any thief ops.

Thieves are commonly referred to as TPA, Thief per Acre. Your TPA can be affected by your Race, Personality, Thieves' Dens, Crime Science, Havoc Ritual, and Sapphire dragon. This modified thief per acre (mTPA) value is measured against your enemy's mTPA to determine success.

In regards to damage, the more thieves you send the more raw damage will be done. Watch Towers and the Havoc Ritual can modify damage.

Infiltrate
Available to:      All Relations Required: All Effect:            Gives an estimate of the number of thieves in the enemy province.

Snatch News
Available to:      All Relations Required: All Effect:            Displays the province's KD News page.

Spy on Military
Available to:      All Relations Required: All Effect:            Shows the enemy troops out as well as an estimate of troops at home and in training.

Spy on Sciences
Available to:      All Relations Required: All Effect:            Gives an estimate of the bonuses an enemy province gains from its science.

Spy on Throne
Available to:      All Relations Required: All Effect:            Provides information about a ruler's name, honor, personality, province's resources, military (except for thieves), modified offense and defense with their military home.


 * Costs 1% Stealth

Survey
Available to:      All Relations Required: All Effect:            Gives an estimate of the buildings in the enemy province.

Arson
Available to:      All Relations Required: All Effect:            Destroys a small amount of enemy buildings.

Greater Arson
Available to:      Rogues Relations Required: Unfriendly Effect:            Destroys up to a max of unknown % of targeted enemy buildings at the rate of (currently unknown) buildings per thief.

Assassinate Wizards
Available to:      Rogues Relations Required: Unfriendly Effect:            Kills up to a max of 1.4% target wizards at a rate of 0.007 wizards per thief.

Bribe Generals
Available to:      All Relations Required: All Effect:            Effectively a 1 in 5 chance per attack to increase troop losses by 15% on all combat.

Bribe Thieves
Available to:      All Relations Required: All Effect:            Reduces thief effectiveness by 10%

Free Prisoners
Available to:      All Relations Required: Unfriendly Effect:            Releases up to a max of 12% (17% in war) of the targets prisoners at a rate of 0.06 (0.07 in war) prisoners per thief.

Incite Riots
Available to:      All Relations Required: All Effect:            Decreases targets income by 20%.

Kidnapping
Available to:      All Relations Required: All Effect:            Steals up to a max of 1.75% (2.5% in war) enemy peasants at the rate of 0.1 (0.27 in war) peasants per thief.

Night Strike
Available to:      All Relations Required: Unfriendly Effect:            Kills up to a maximum of 13% enemy soldiers at a rate of 0.67 soldiers per thief. Also kills a much smaller amount of specialists and elites. Will affect all troops, even those that aren't home.

Propaganda
Available to:      Rogues Relations Required: War Effect:            Convinces wizards, thieves, or troops to leave the enemy and join you.

Rob the Granaries
Available to:        All Relations Required:  All Effect:              Steals up to a max of 31.5% (46% in war) enemy food at the rate of 95 (135 in war) bushels per thief.

Rob the Towers
Available to:      All Relations Required: All Effect:            Steals up to a max of 24.5% (35% in war) enemy runes at the rate of 18.2 (26 in war) runes per thief.

Rob the Vaults
Available to:      All Relations Required: All Effect:            Steals up to a max of 5.2% (14% in war) enemy gc at the rate of 40 (106 in war) gc per thief.

Sabotage Wizards
Available to:      All Relations Required: Unfriendly Effect:            Reduces the target provinces mana by a small percentage.

Steal Horses
Available to:      Raider Relations Required: All Effect:            Steals up to 20% of the targets horses at a rate of 0.35 horses per thief. Note that you only gain half of this number as the rest are released.